RVallez, on 29 January 2018 - 08:48 AM, said:
I believe that making the Sarissa do damage only on the tip and removing the hitting animation is the way to go, that would prevent people from moving forward because the enemy unit would go through the spear and be able to hit the pike unit without being stuck in the hitting animation.
This and make it so damage is not applied when moving from from the back to the front of pikes. If pikes are charged in the rear the attacking unit should be able to pull thru taking minimal damage. There are really a lot of things they can change to balance them, they just need to decide which one(s) to choose.