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Different/single unit type


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Malakaz #1 Posted 20 December 2017 - 08:57 AM

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I have started just not so long ago and there is thing thats bugging me.

A lot of ppl (forum/youtube) recommend to go with single unit type because of synergy with general (ie Germanicus with 3 infantry, Cynane with 3 archer units) and rely on team with other types. While I see benefits of this - there is that +30% bonus that you get for unit diversity. To be honest +30% seems like a LOT to miss it out.

So, is it worth to use/miss that bonus? Is worth to use single unit type because of general synergy and risk that you get screwed much easier when "team doesnt behave"?



WipeoutVasusu #2 Posted 20 December 2017 - 10:28 AM

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View PostMalakaz, on 20 December 2017 - 09:57 AM, said:

and risk that you get screwed much easier when "team doesnt behave"?

 

what is the risk?

SUNTZU_JoJo #3 Posted 20 December 2017 - 10:29 AM

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View PostMalakaz, on 20 December 2017 - 08:57 AM, said:

I have started just not so long ago and there is thing thats bugging me.

A lot of ppl (forum/youtube) recommend to go with single unit type because of synergy with general (ie Germanicus with 3 infantry, Cynane with 3 archer units) and rely on team with other types. While I see benefits of this - there is that +30% bonus that you get for unit diversity. To be honest +30% seems like a LOT to miss it out.

So, is it worth to use/miss that bonus? Is worth to use single unit type because of general synergy and risk that you get screwed much easier when "team doesnt behave"?

 

There is nothing stopping you from going 3 VS 2-1 VS 1-1-1 of unit types.

 

The point of the (stick with same unit type) recommendations is due to the fact that there is a lot to learn about how to play 1 unit well.

And then comes the more important things of, who,when & how to engage your enemy.

 

When you feel comfortable playing 1 unit type that best complements your playstyle, and you are beginning to know your enemy, along with recognising your natural counters & learn restraint (I do not mean it lightly when I use the word restraint), then by all means, switch up the unit types and experiment until your heart's content.

 

Although you do get 30% bonus in switching to a mixed unit composition.

Please bear in mind that you will only be earning Unit XP for the units you play with.

So if 3 of the same type - they will all earn Unit XP for the same unit.

But if 2 Swords & 1 Javelin) for example, your XP will be segmented between the Swords & Javliens when it comes to upgrade them to better equipment or a higher Tier.

 

And finally, playing a 2-1 combo also means you must learn a whole other unit, and some units only play together well, under very specific circumstances; and it all become irrelevant once you start playing in a party with friends, as you can decide who plays which role between you.


To summarise: if all you want to do is grind, then maximise your % of 'XP bonuses' // but if you want to learn how to play each unit well, stick with 3 of the same to begin with, play every unit you have access to this way, find your playstyle & after that, mix things up.


Personally I prefer these combos:

3 Spears.

2 Spears + 1 Pike

When playing alone I will never go 3 ranged units, but in a party I can have someone by my side to defende me, or I can defend them instead.

etc etc...(I won't list all possible combinations I play...will be here all day) :D


The general idea is, keep it simple at first, then when feel comfortable, mix things up a bit with unit combinatios

 

Hope this helps. :)


Edited by SUNTZU_JoJo, 20 December 2017 - 10:32 AM.

...When ten to the enemy’s one, surround him;

...When five times his strength, attack him;

...If double his strength, divide him;
...If equally matched you may engage him;
...If weaker numerically, be capable of withdrawing;
...And if in all respects unequal, be capable of eluding him,
...for a small force is but booty for one more powerful."

the Art of War, by Sun Tzu

Youtube Channel [ JoJo's GGs ] has gone live!


Malakaz #4 Posted 20 December 2017 - 01:02 PM

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View PostWipeoutVasusu, on 20 December 2017 - 10:28 AM, said:

what is the risk?

I tried to greek play archers a bit but going all archers caused me to be crushed by cavalry very easily with friendly spears just few meters away. I admit that I have not reached higher tier (or even more mid) tiers and expecting map awareness on low tier is probably naive. So far I (had to) prefer higher level of self-sufficiency rather than teamplay - like 1 spears, 2 archers or 2 infantry, 1 javelins.

 

View PostSUNTZU_JoJo, on 20 December 2017 - 10:29 AM, said:

...

Hope this helps. :)

sure it does, thank you for answer.

Learning new unit - Im currently learning with all units so Im master of none yet since its not the first game of this type I dare to say that Im able to do some micromanagement with 2 types not just autoatack with one and controlling other. On high tiers when number of abilities increase, commander`s specialisation has higher value, teamplay is more used, ect. Ill probably switch to 3/0 combination but on low and mid tiers I probably stick to versatility of multiple roles especially since I still think that this 30% is too big to miss during my advance to mid tiers. 



SUNTZU_JoJo #5 Posted 20 December 2017 - 01:32 PM

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View PostMalakaz, on 20 December 2017 - 01:02 PM, said:

I tried to greek play archers a bit but going all archers caused me to be crushed by cavalry very easily with friendly spears just few meters away. I admit that I have not reached higher tier (or even more mid) tiers and expecting map awareness on low tier is probably naive. So far I (had to) prefer higher level of self-sufficiency rather than teamplay - like 1 spears, 2 archers or 2 infantry, 1 javelins.

 

sure it does, thank you for answer.

Learning new unit - Im currently learning with all units so Im master of none yet since its not the first game of this type I dare to say that Im able to do some micromanagement with 2 types not just autoatack with one and controlling other. On high tiers when number of abilities increase, commander`s specialisation has higher value, teamplay is more used, ect. Ill probably switch to 3/0 combination but on low and mid tiers I probably stick to versatility of multiple roles especially since I still think that this 30% is too big to miss during my advance to mid tiers. 

 

Indeed, 30% is a large percentage, but it makes sense.

 

When you have 3 units of the same & you switch to a 2-1 you will earn approx 1/3 (or 33%) les XP for the Pair of same unit (the 2, in the 2-1).

Having the 30% bonus offsets the fact you are '1 unit down'; and in addition, you get 30% additional XP on the solo unit.

 

You have the right idea with wanting to learn all units, as the 30% on the solo unit will help boost him up so he's not too far behind from the Pair of other unit type.

 

As for micromanagement, and in my personal opinion (I am sure other opinion will vary),from high T6 to early T7 (up to T10), that is when micromanagement becomes essential to 'playing well', especially with the increased unit speeds and shorter ability cooldowns.

 

Before then it's a learning curve that peaks very early on, then it slows down to the subtle differences which result in you losing an engagement (10% of enemy men left) or winning an engagement (with 90% of your men left).

 

Playing in a party, gives you XP bonus.

"Doing your dailies" gives you XP bonus. (meaning winning a dailys victory with each commander.

Premium time (purchasable with gold) gives you XP bonus.

 

GL with the grind & HF doing it. 

 

I know I am...

 

Germanicus, I am coming for you. (says Miltiades):hiding:


...When ten to the enemy’s one, surround him;

...When five times his strength, attack him;

...If double his strength, divide him;
...If equally matched you may engage him;
...If weaker numerically, be capable of withdrawing;
...And if in all respects unequal, be capable of eluding him,
...for a small force is but booty for one more powerful."

the Art of War, by Sun Tzu

Youtube Channel [ JoJo's GGs ] has gone live!


Arclinon #6 Posted 20 December 2017 - 05:54 PM

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Try 2 Swords 1 javelin, thank me later. It is harder to play but there is nothing you cannot beat with that combo if you play your card right.

Malakaz #7 Posted 20 December 2017 - 09:22 PM

    Tiro

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Thanks, I do that when playing rome, yet so far greeks are my favourite tho. Btw started watching your video series. 




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