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Closed Beta mini patch notes (updated 08/09) - Update 2.0.4


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Akriom #1 Posted 07 September 2017 - 11:33 AM

    COMMVNITVS LEADVS

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    05-03-2011

Hi everyone,

 

We did a very small update this morning at 4AM (GMT+0) that will have the following changes:

 

  • Fixed XP conversion price. Was: 5xp per gold; will be: 25xp per gold
  • The game client will now display ban reason on game launch if player is banned.
  • Lowered silver prices for some units replenish and consumables cost

 

The main reasons for changing the units replenish and consumables cost:

  • To keep the same average amount of battles needed to progress to tier X
  • To ensure progression curve would start being more challenging from tier VIII while in effect it starts on average at Tier IV up until this update
  • To rebalance the cost of the different unit types – this was done as melee infantry was significantly more expensive than other unit types were, due to the replenish cost

 

Regarding refunding gold already spent on XP conversions, we will communicate on this as soon as we possibly can.

 

We hope you'll enjoy those small changes.

FYI - We're busy working on the game in many different ways and more updates should be coming in the near future.

 

So stay tuned for more information!


Edited by Akriom, 30 October 2017 - 04:20 PM.


Akriom #2 Posted 08 September 2017 - 04:51 PM

    COMMVNITVS LEADVS

  • Guest
  • 418
  • Member since:
    05-03-2011

Added the following above:
 


The main reasons for changing the units replenish and consumables cost:

  • To keep the same average amount of battles needed to progress to tier X
  • To ensure progression curve would start being more challenging from tier VIII while in effect it starts on average at Tier IV up until this update
  • To rebalance the cost of the different unit types – this was done as melee infantry was significantly more expensive than other unit types were, due to the replenish cost






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